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Mobile Dev Environment & Stack

Proving deep-tech engineering is possible anywhere. This entire portfolio and its core projects are actively built entirely within the iOS sandbox environment.

iPhone 17
Primary Development Engine
Code App & Pythonista
IDE & Local Execution Testing
Working Copy Pro
Enterprise Git & Source Pipeline
TypeScript Emulator Core
Cycle-Accurate PS1 iOS Architecture

Who I Am

I graduated from Aiken Technical College with an A.A.S. in Computer Science, where I also finished the SRNS Nuclear Fundamentals Program. I am skilled with both functional and object-oriented programming languages, with hands-on experience ranging from virtual reality simulations to software UI development. My resume includes an in-depth analysis of my skills and education.

I plan on continuing to expand my technical skillset across different industries, blending my roots in computer science with a passion for creative tech projects and hardware modification. I am currently in the process of developing a cycle-accurate PS1 emulator entirely within the iOS sandbox environment, having already implemented the core MIPS R3000A architecture by accurately mapping Coprocessor 0 execution logic and resolving the system's physical bus memory space layout.

If you wish to get in touch with me, fill out the contact form and I will be in touch with you as soon as possible.

My Projects

The Projects tab of my website includes four separate pages:

Desktop
This page showcases my projects within desktop application and video game development.
Web and Database
This page showcases my projects with full-stack web development and RDBMS.
Mobile
This page showcases my projects within mobile application development.
Research
This page contains my research papers.